Wednesday, October 1, 2008

What It Takes To Be A Game Developer

I've always admired to become a game developer, to create something that will revolutionize the face of gaming. And I was thinking of sneaking into the indutry with my software engineering skill, but alas, that's not the only one you need: you need a tough body that can be pushed around, charged into a wall, and so on..!

Check it out:

FYI, Neil Wakefield, the poor guy in helmet, is a core member of the team behind Peter Molyneux's new game, Fable 2. And they're researching moves for their combat system. Or so they say, at least. :)

2 comments:

Doc said...

it....actually looks kinda fun

Peter Park said...

Really? Okay, put on a helmet and follow me... ;)